In support of beta releases for Android applications

Much has been said about testing your Android applications on several different devices , and several different services exist to test deployment of your application if you want to make sure it runs on certain devices. But in my opinion, nothing beats releasing beta Android applications on Google Play. To illustrate what I mean, a […]

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You don’t just create a generation

One of the best things to come out of CES 2013 was Qualcomm’s bizarre attempt at giving a keynote. Here’s a video of the highlights (which are also covered in this article at The Verge): Other than the standard amount of cringeworthy moments – as a gamer, I could not stand more than 2 seconds […]

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Ludum Dare 25 post-mortem

Last weekend was the 25th edition of Ludum Dare, the online 48-hour game development competition. My entry was called Fry Fleshlings Fast, a somewhat constrained effort due to time restrictions (but still a fun effort, of course). I have just published a post-mortem about its development on Ludum Dare’s official blog denoting what went right and […]

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Broken promises of HTML5

Chris Heilmann (Principal Developer Evangelist of the Mozilla Developer Network) recently talked at HTML5DevCon San Francisco on HTML5 and the state of the web right now. This is the video of his 1-hour talk: I’d say it is spot on. Overselling and overbuying the state of HTML5 technology – by people either too ignorant to […]

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The rise of the creative class

Tim Stutts from PushPopDesign wrote a very apt post titled “Who works with creative coders?“, analyzing the responsibilities of what’s assumed to be creative coders and listing a bunch of (great) companies in the process. Choice quote: The world is also no longer flat, but fully 3D, immersive, augmented, to the point where traditional design […]

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