Ludum Dare 25 post-mortem

Last weekend was the 25th edition of Ludum Dare, the online 48-hour game development competition. My entry was called Fry Fleshlings Fast, a somewhat constrained effort due to time restrictions (but still a fun effort, of course).

I have just published a post-mortem about its development on Ludum Dare’s official blog denoting what went right and what went wrong, and what I’ve learned from it.

Finally, of course, you can also play any of the thousands of other game entries created for this competition. Some of those are really, really brilliant. From our very own Firstborn, Rick Van Mook and Mike Roushey, both Ludum Dare veterans, also had awesome entries of their own.