Flash as a game platform

Wow, talk about a real gem of an article I’ve ran into. I was checking the referrers from one of my sites and found this article by Scott Bilas. To quote, This paper is the story of the Oberon development team’s experiences with building games in Flash. All of us came from big games where […]

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ICQ2GO is now based on Flash 7

This is probably late news, but still a surprise to me: the new web-based ICQ client – known as ICQ2GO – is now based on Flash 7. Previous versions were Java-based, and to my experience it managed to barely run on Netscape/Mozilla browsers or on Mac systems – I expect the new version to be […]

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Flash 8 at a glance

2005 is here, and this will be the year Macromedia releases the next version of Flash – Flash MX 2005 (codenamed ‘8ball’) – and the new Flash Player – Flash 8 (codenamed ‘Maelstrom’). As has been largely covered by the blogging media, 8ball/Flash 8 will have some cool new features aimed at making designers happy. […]

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MC Tween 2.19.22 released

I’ve finally released the new version of MC Tween, now 2.19.22. MC Tween is the actionscript extension I use on my daily real-world work to easily create code-based tweenings on MovieClips, TextFields and Sound objects. While this new version adds some new (small) features, the most noticeable thing about it is that I’ve removed most […]

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Insane job requirements

I think everybody in the general IT business has ran into some pretty crazy job post requirements on their life. I’ve just had one of those moments; I got an email forwarded by a former coworker… and while the company on this job posting doesn’t fall for the obvious choice of asking for more years […]

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Flash Player 8 will be hot

By now, everybody has probably seen the latest post on Colin Moock’s blog with a link to the first public demonstration of some of Flash Player 8’s capabilities. The blurry, low-res video shows what can only be defined as a quantum leap from the previous version. First, there’s some new font features (thanks to a […]

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DOOM 3 GUI scripting tutorials

While I build enough willpower to read Colin Moock’s Essential Actionscript 2.0 and prepare to make the practical jump into AS2 & Flash 7.2, I’ve went back in time and started dealing with an script-like language for user interfaces and interactions… the GUI scripting system for DOOM 3, which gives me memories of coding for […]

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Flash Hacks (by Sham Bhangal) is shipping

Just a quick note to say that O’Reilly’s new Flash Book, Flash Hacks by Sham Bhangal, is finally shipping. Quoting the book description, Flash Hacks tackles problems and solutions that aren’t dealt with elsewhere. You’ll pick up insider tips from the experts, and learn about amazing and sometimes quirky aspects of Flash. If you want […]

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It’s alive

Yes, I’ve been really away from the page for quite some time. The reason is, instead of working with Flash on my spare time, I’ve been learning on how to create real game content for the UT2k4 engine. I started it all with a pseudo-mod I created just as en excuse to learn the tools, […]

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