Google Talk released, works with Miranda

So one of the biggest interweb rumors so far came out to be true: Google has released their own IM client, Google Talk. Thankfully, it uses the Jabber/XMPP protocol, so the best non-proprietary IMs around are already able to support this new service. I’m a firm Miranda user, but Miranda isn’t listed on Google’s compatible […]

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Top 3 Flash 8 features, according to me

Right now, everybody and their mother are talking about Flash 8. I’ll just add a bit more echo to the choir and speak about I think are the coolest features about this new version. 3. Improved readability. With the new font rendering algorithm, Flash will finally get rid of the blurred mess of vector art […]

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Flash 8 officially announced, sort of released

So 8/8 has finally come, and Macromedia has officially announced the new version of Flash. Surprisingly, the new IDE isn’t called Flash MX 2005 – my personal bet – nor Flash MX 2, but actually Flash 8. To tell the truth, I thank Macromedia for this decision; product branding and all that is very important, […]

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UI designer speaks: Ed Moore on Medal of Honor

This is quite old, but since I’m on the subject of user interface design on FPS games, I was researching a little more on the thing and found a designer diary about the user interface design decisions involved in EA Games’ Medal of Honor: Pacific Assault. It’s wrote by Ed Moore, Multiplayer Design Lead on […]

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Go get a job in the game industry!

Just because I’ve been kind of following this on the past few months/years, I figured I’d post a little about it: the game industry is changing, and with the current wave of evolution of games and game engines, user interface design is becoming more and more of an issue. While most of the skills of […]

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Online Gaming Zeitgeist

Okey, it’s finally online, public, and on a more-or-less stable state: the Online Gaming Zeitgeist. What this site does is gather the number of players online for several first-person shooters games through GameSpy’s stats page and save them to a database. Later, it creates some graphs showing the fluctuation of players from one game to […]

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Flash 8 pictures galore

This is already all around the inter-web, but just to keep up with the recent post about Flash 8, here it goes: Aral Balkan has posted a lot of pictures from the most recent presentation given by Macromedia at FiTC – talking about Flash 8/8ball. They’re mostly from the IDE and give some new clues […]

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