Tweening in FIVe3D

You may not have heard of it, but FIVe3D is Mathieu Badimon‘s collection of ActionScript 2 classes to create 3d geometry in Flash movies. You can see FIVe3D at work at Mathieu’s award-winning LAB website. The big difference when compared to existing packages such as Papervision3D – which is also manages to be its biggest […]

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Yet again, misc Papervision3D + Tweener links

Devon O. Wolfgang has a long tutorial on building an image gallery using Papervision3D and Tweener. Ricardo Cabello has updated his audio visualization effect demo (also using Papervision3D and Tweener). The new one is here, and he promises the source soon. Looking very cool. Coincidentally, Donovan Adams also has a demo using PV3D (and its […]

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New Tweener versions (stable and beta)

I’ve uploaded the latest stable version of Tweener to the download list – the current stable version is now 1.26.62. This version basically adds better error handling by way of onError and add a nifty inheritance-style parameter to new tweenings, base. I’ve also uploaded the new new version – 1.31.66 – to the subversion repository; […]

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Yuichi Tateno has a blog

Yuichi Tateno, the mind behind JSTweener, now has a blog in english. Among other things, he has just posted a new special property modifier for the actionscript version of Tweener – one that allows higher order bezier curves, allowing developers to create cubic beziers (and beyond) instead of a series of quadratic bezier curves like […]

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Seeing shades of the future

Other than fixes to broken features and other small things, there are two huge features I see in the future of Flash: hardware-accelerated 3D support, and pixel shader support. This dream became closer to reality yesterday, as Adobe announced some of the new features of Flash Player 10 (codenamed “Astro”) at Adobe Max 2007 (see […]

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Smart Flash resize with FitFlash

Fellow Brazilian Miller Medeiros send word of his website for FitFlash, an open-source JavaScript solution for Flash movie resizing on an HTML page. It works on top of other embedding solutions such as SWFObject, and allows a custom resizing solution, restricting the minimum Flash movie size. A pretty nifty solution that I hope will be […]

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Sandy and Tweener

I’m really late on this one, but here it goes: the new version of the Sandy 3d engine is out in the wild, and one of the changes on the API is that properties are now directly accessible. As a result, creating tweenings with Tweener is pretty easy; Dennis Ippel has a bunch of articles […]

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