New Tweener versions (stable and beta)

I’ve uploaded the latest stable version of Tweener to the download list – the current stable version is now 1.26.62. This version basically adds better error handling by way of onError and add a nifty inheritance-style parameter to new tweenings, base. I’ve also uploaded the new new version – 1.31.66 – to the subversion repository; […]

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Yuichi Tateno has a blog

Yuichi Tateno, the mind behind JSTweener, now has a blog in english. Among other things, he has just posted a new special property modifier for the actionscript version of Tweener – one that allows higher order bezier curves, allowing developers to create cubic beziers (and beyond) instead of a series of quadratic bezier curves like […]

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Sandy and Tweener

I’m really late on this one, but here it goes: the new version of the Sandy 3d engine is out in the wild, and one of the changes on the API is that properties are now directly accessible. As a result, creating tweenings with Tweener is pretty easy; Dennis Ippel has a bunch of articles […]

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Misc Tweener links and cool examples to look at

Here’s a few links that are long overdue. Jens Krause has an extension to use contrast, saturation and other color properties in Tweener. It’s based on Mario Klingemann’s ever helpful ColorMatrix class. The next version of Tweener will include similar special properties, although the internal implementation is pretty different (due to the fact that the […]

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Tweener transition cheat sheets

We’ll have so much to write about Tweener on the next few days that I figure I’ll split it into a few different posts and go slowly. This specific post is to say that we’ve finally published a more readable list of the available transitions on Tweener, in the form of a cheat sheet. See […]

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Tweener for vvvv

File this under the “odd” category: here’s Tweener for vvvv. Check out some sample source code: The patch pictured above makes a circle move from the left side to the right side of the GDI Rendering module, using an easeOutBack animation, in 1 second. If you’re asking “what the hell?”, I’ll just quote Wikipedia and […]

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Tweener for haXe

I’m delighted to announce that Baluta Cristian has ported Tweener to the haXe language. It works pretty much the same as the ActionScript versions, although with a slightly different syntax on some cases. Find out more about the project here. There are also other languages that haven’t seen the tweening light just yet – UnrealScript, […]

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Many Papervision3D examples

How come I missed this? John Grden has published a lot of examples for Papervision3D on the Papervision3D blog. They’re not only pretty cool, but one of them uses Tweener to animate a target camera. I’ve always thought that learning by example is the best way to do it with Flash, and this new batch […]

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Website spotlight: Still-alive

What a load of news on the past few days, uh? I mean, Apollo is now AIR, a new beta version of the Flash Player includes plenty of goodness (including mip map support when resizing images, goodbye Moiré effects!), Apple presents a lot of stuff (including a glimpse of id Software’s next project!)… exciting times. […]

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