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	<title>Comments for Zeh Fernando</title>
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	<link>http://zehfernando.com</link>
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		<title>Comment on Picnik now supporting Pixel Bender by Picnik and Flash &#124; Ryan Stewart &#8211; Rich Internet Application Mountaineer</title>
		<link>http://zehfernando.com/2008/picnik-now-supporting-pixel-bender/comment-page-1/#comment-2295</link>
		<dc:creator>Picnik and Flash &#124; Ryan Stewart &#8211; Rich Internet Application Mountaineer</dc:creator>
		<pubDate>Wed, 03 Mar 2010 02:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=243#comment-2295</guid>
		<description>[...] Part of it is the initial investment, but one of the things I think is telling is that the Picnik guys never switched away from Flash. They had the basic start in Flash Player 8, built it on (I believe) Flash Player 9 which gave them the performance improvements they wanted, and they even moved to Flash Player 10 pretty quickly to get better file upload support as well as make heavy use of Pixel Bender. [...]</description>
		<content:encoded><![CDATA[<p>[...] Part of it is the initial investment, but one of the things I think is telling is that the Picnik guys never switched away from Flash. They had the basic start in Flash Player 8, built it on (I believe) Flash Player 9 which gave them the performance improvements they wanted, and they even moved to Flash Player 10 pretty quickly to get better file upload support as well as make heavy use of Pixel Bender. [...]</p>
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		<title>Comment on Something I just remembered by Zeh</title>
		<link>http://zehfernando.com/2010/something-i-just-remembered/comment-page-1/#comment-2283</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Fri, 19 Feb 2010 14:16:41 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=698#comment-2283</guid>
		<description>Holy shit, I don&#039;t even know if I still have those around! I have to find that! I know the executables are on maiden packs and CDROM.NET (was that the name?) packages and such, but I don&#039;t quite remember where the sources are. :(

The CC generator even had a little bit of assembly code inside of it (to change the appearance of characters, and to use text colors other than the 16 standard ones). It used part of my screen framework too, for the buttons. Overall that app was a moment of brilliance despite its, err, shady reason to be.

The sign one was &quot;Watersig&quot;. That was also pretty cool. I remember I even released it as shareware but I ended up sending it for free to whoever asked. I don&#039;t think it used the mouse though -- I had a hard time getting mouse input in QB, I used some assembly to do that but it was pretty flaky so I never really employed it anywhere.

The Maiden app (and the e-mags I created using part of the code) was awesome, it even had the doom-like &quot;page switch&quot; animation where text would just slide down the screen. And the e-mags would fade in and out *smoothly* from screen to screen, also using assembly, and were all programmed by changing a text file -- the emag exe was just an engine to the dat file. Much similar to what I do with XMLs and sites in Flash today!

My biggest app was one I never released, &quot;Watermail&quot;. It was a QWK reader. It was pretty awesome looking. But I started running into memory problems and just abandoned the project. Learned a lot from it though.

You know, sometimes I find it really hard to believe some of the stuff I created. That was around 12 freaking years ago. I look back and say &quot;holy fuck that boy was a genius&quot; but then I realize it&#039;s me and then it seems like I&#039;ve been moving backwards. I&#039;m creating some fun stuff, but programming shit for myself and a few nerd friends for no reason at all, and still adding every little detail and perfecting the code and making it super beautiful just because I wanted to... THAT is amazing.

I don&#039;t know. It&#039;s crazy.</description>
		<content:encoded><![CDATA[<p>Holy shit, I don&#8217;t even know if I still have those around! I have to find that! I know the executables are on maiden packs and CDROM.NET (was that the name?) packages and such, but I don&#8217;t quite remember where the sources are. <img src='http://zehfernando.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>The CC generator even had a little bit of assembly code inside of it (to change the appearance of characters, and to use text colors other than the 16 standard ones). It used part of my screen framework too, for the buttons. Overall that app was a moment of brilliance despite its, err, shady reason to be.</p>
<p>The sign one was &#8220;Watersig&#8221;. That was also pretty cool. I remember I even released it as shareware but I ended up sending it for free to whoever asked. I don&#8217;t think it used the mouse though &#8212; I had a hard time getting mouse input in QB, I used some assembly to do that but it was pretty flaky so I never really employed it anywhere.</p>
<p>The Maiden app (and the e-mags I created using part of the code) was awesome, it even had the doom-like &#8220;page switch&#8221; animation where text would just slide down the screen. And the e-mags would fade in and out *smoothly* from screen to screen, also using assembly, and were all programmed by changing a text file &#8212; the emag exe was just an engine to the dat file. Much similar to what I do with XMLs and sites in Flash today!</p>
<p>My biggest app was one I never released, &#8220;Watermail&#8221;. It was a QWK reader. It was pretty awesome looking. But I started running into memory problems and just abandoned the project. Learned a lot from it though.</p>
<p>You know, sometimes I find it really hard to believe some of the stuff I created. That was around 12 freaking years ago. I look back and say &#8220;holy fuck that boy was a genius&#8221; but then I realize it&#8217;s me and then it seems like I&#8217;ve been moving backwards. I&#8217;m creating some fun stuff, but programming shit for myself and a few nerd friends for no reason at all, and still adding every little detail and perfecting the code and making it super beautiful just because I wanted to&#8230; THAT is amazing.</p>
<p>I don&#8217;t know. It&#8217;s crazy.</p>
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		<title>Comment on Something I just remembered by hexa</title>
		<link>http://zehfernando.com/2010/something-i-just-remembered/comment-page-1/#comment-2281</link>
		<dc:creator>hexa</dc:creator>
		<pubDate>Fri, 19 Feb 2010 00:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=698#comment-2281</guid>
		<description>what about your CC number generator? 

And your (i think...) bluewave addon/plugin to select your sig with the mouse?

and ofc, the super cool MAiDEN app

damn.bas</description>
		<content:encoded><![CDATA[<p>what about your CC number generator? </p>
<p>And your (i think&#8230;) bluewave addon/plugin to select your sig with the mouse?</p>
<p>and ofc, the super cool MAiDEN app</p>
<p>damn.bas</p>
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		<title>Comment on The best drawPlane/distortImage method, ever by Weekly Shared Items &#8211; 16. February, 2010 &#124; TOXIN LABS - weblog of a german design student from wuerzburg</title>
		<link>http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/comment-page-1/#comment-2274</link>
		<dc:creator>Weekly Shared Items &#8211; 16. February, 2010 &#124; TOXIN LABS - weblog of a german design student from wuerzburg</dc:creator>
		<pubDate>Tue, 16 Feb 2010 06:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=721#comment-2274</guid>
		<description>[...] The best drawPlane/distortImage method, ever [...]</description>
		<content:encoded><![CDATA[<p>[...] The best drawPlane/distortImage method, ever [...]</p>
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		<title>Comment on The best drawPlane/distortImage method, ever by Perspective Methode von Zeh » GELB der Powerflasher Blog</title>
		<link>http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/comment-page-1/#comment-2273</link>
		<dc:creator>Perspective Methode von Zeh » GELB der Powerflasher Blog</dc:creator>
		<pubDate>Mon, 15 Feb 2010 22:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=721#comment-2273</guid>
		<description>[...] Entwickler  Zeh Fernando beschreibt in einem Artikel wie er f&#252;r den Flash Player 10 eine perspektivische Verzerrung gescriptet hat, ohne dabei eine [...]</description>
		<content:encoded><![CDATA[<p>[...] Entwickler  Zeh Fernando beschreibt in einem Artikel wie er f&#252;r den Flash Player 10 eine perspektivische Verzerrung gescriptet hat, ohne dabei eine [...]</p>
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		<title>Comment on The best drawPlane/distortImage method, ever by p48l0</title>
		<link>http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/comment-page-1/#comment-2272</link>
		<dc:creator>p48l0</dc:creator>
		<pubDate>Mon, 15 Feb 2010 20:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=721#comment-2272</guid>
		<description>amazing work! good job!</description>
		<content:encoded><![CDATA[<p>amazing work! good job!</p>
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		<title>Comment on The best drawPlane/distortImage method, ever by makc</title>
		<link>http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/comment-page-1/#comment-2268</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Sun, 14 Feb 2010 20:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=721#comment-2268</guid>
		<description>...they are @ann_catalog and @rena_catalog.</description>
		<content:encoded><![CDATA[<p>&#8230;they are @ann_catalog and @rena_catalog.</p>
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		<title>Comment on The best drawPlane/distortImage method, ever by makc</title>
		<link>http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/comment-page-1/#comment-2267</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Sun, 14 Feb 2010 20:43:46 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=721#comment-2267</guid>
		<description>Don&#039;t be silly, cats don&#039;t use phones. They are on &lt;a href=&quot;http://www.youtube.com/watch?v=sY01SRLlD24&quot; rel=&quot;nofollow&quot;&gt;twitter&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t be silly, cats don&#8217;t use phones. They are on <a href="http://www.youtube.com/watch?v=sY01SRLlD24" rel="nofollow">twitter</a>.</p>
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		<title>Comment on The best drawPlane/distortImage method, ever by Don</title>
		<link>http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/comment-page-1/#comment-2264</link>
		<dc:creator>Don</dc:creator>
		<pubDate>Sun, 14 Feb 2010 04:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=721#comment-2264</guid>
		<description>Floyd informs me that while it may appear 3D to us humans, it is still quite elementary compared to &lt;a href=&quot;http://www.associatedcontent.com/article/2348816/how_cats_can_see_in_3d.html?cat=53&quot; rel=&quot;nofollow&quot;&gt;his 3D&lt;/a&gt;. Also, he would like the phone number of makc&#039;s &quot;slender, black Japanese mama&quot; on the bottom left. His words.</description>
		<content:encoded><![CDATA[<p>Floyd informs me that while it may appear 3D to us humans, it is still quite elementary compared to <a href="http://www.associatedcontent.com/article/2348816/how_cats_can_see_in_3d.html?cat=53" rel="nofollow">his 3D</a>. Also, he would like the phone number of makc&#8217;s &#8220;slender, black Japanese mama&#8221; on the bottom left. His words.</p>
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		<title>Comment on The best drawPlane/distortImage method, ever by Zeh</title>
		<link>http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/comment-page-1/#comment-2262</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Sat, 13 Feb 2010 23:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://zehfernando.com/?p=721#comment-2262</guid>
		<description>&lt;del datetime=&quot;2010-02-13T23:46:01+00:00&quot;&gt;Holy shit -- the Japanese beat me to it not only in making the correct plane projection, but in also using cats when doing so. Typical.&lt;/del&gt;

Oh wait, that&#039;s my code there. WHEW! I can stop crying now.</description>
		<content:encoded><![CDATA[<p><del datetime="2010-02-13T23:46:01+00:00">Holy shit &#8212; the Japanese beat me to it not only in making the correct plane projection, but in also using cats when doing so. Typical.</del></p>
<p>Oh wait, that&#8217;s my code there. WHEW! I can stop crying now.</p>
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