Unity tidbits: changing the visibility of Android’s navigation and status bars, and implementing immersive mode

I was recently working on a mobile Unity project at home and I wanted to take advantage of Android’s immersive mode, which allows you to hide elements of the OS chrome such as the navigation bar or the status (top) bar. Unity itself has a Screen.fullScreen property that tries to control the appearance of the … Continue reading Unity tidbits: changing the visibility of Android’s navigation and status bars, and implementing immersive mode