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	<title>Comments on: Tweening in FIVe3D</title>
	<atom:link href="http://zehfernando.com/2007/tweening-in-five3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://zehfernando.com/2007/tweening-in-five3d/</link>
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		<title>By: Buda</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-510</link>
		<dc:creator>Buda</dc:creator>
		<pubDate>Wed, 16 Jul 2008 08:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-510</guid>
		<description>Anybody know how to attach a clip from the library to a Sprite3d?

FIVe3D 2.0/2.1 is great now with textures etc but I&#039;m struggling to get into a Sprite3d that&#039;s not dynamically loaded or drawn using the vector drawing tools.</description>
		<content:encoded><![CDATA[<p>Anybody know how to attach a clip from the library to a Sprite3d?</p>
<p>FIVe3D 2.0/2.1 is great now with textures etc but I&#8217;m struggling to get into a Sprite3d that&#8217;s not dynamically loaded or drawn using the vector drawing tools.</p>
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		<title>By: Zack Jordan</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-508</link>
		<dc:creator>Zack Jordan</dc:creator>
		<pubDate>Tue, 13 May 2008 17:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-508</guid>
		<description>monk.e.boy
&gt; Have you guys found any other examples or tutorials anywhere?

I&#039;m a bit late on this, but I&#039;ve been working on a few examples using FIVe3D 2.0 and 2.1.  I&#039;d post more than one but I might get blocked as a spambot (which I am not):

&lt;a href=&quot;http://pixelwelders.com/blog/actionscript-3/2008/best-five3d-experiment-yet-seriously-its-awesome/&quot; rel=&quot;nofollow&quot;&gt;1920&#039;s-style logo&lt;/a&gt; (custom Arc class + depth of field effect)</description>
		<content:encoded><![CDATA[<p>monk.e.boy<br />
&gt; Have you guys found any other examples or tutorials anywhere?</p>
<p>I&#8217;m a bit late on this, but I&#8217;ve been working on a few examples using FIVe3D 2.0 and 2.1.  I&#8217;d post more than one but I might get blocked as a spambot (which I am not):</p>
<p><a href="http://pixelwelders.com/blog/actionscript-3/2008/best-five3d-experiment-yet-seriously-its-awesome/" rel="nofollow">1920&#8242;s-style logo</a> (custom Arc class + depth of field effect)</p>
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	<item>
		<title>By: Zeh</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-507</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Tue, 22 Apr 2008 14:26:12 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-507</guid>
		<description>clipdepelicula: what do you mean?

You don&#039;t &quot;attach&quot; them... you create objects and draw inside of them. It&#039;s not like PV3D where you can attach movieclips from the library and such.</description>
		<content:encoded><![CDATA[<p>clipdepelicula: what do you mean?</p>
<p>You don&#8217;t &#8220;attach&#8221; them&#8230; you create objects and draw inside of them. It&#8217;s not like PV3D where you can attach movieclips from the library and such.</p>
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	<item>
		<title>By: clipdepelicula.com</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-506</link>
		<dc:creator>clipdepelicula.com</dc:creator>
		<pubDate>Tue, 22 Apr 2008 09:11:49 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-506</guid>
		<description>how I attach a movieclip with five3d???

sorry for my english</description>
		<content:encoded><![CDATA[<p>how I attach a movieclip with five3d???</p>
<p>sorry for my english</p>
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	<item>
		<title>By: felisan</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-509</link>
		<dc:creator>felisan</dc:creator>
		<pubDate>Mon, 21 Apr 2008 10:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-509</guid>
		<description>this is quite amazing.
can&#039;t wait for more examples and the documentation :O)</description>
		<content:encoded><![CDATA[<p>this is quite amazing.<br />
can&#8217;t wait for more examples and the documentation :O)</p>
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	<item>
		<title>By: grooove</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-505</link>
		<dc:creator>grooove</dc:creator>
		<pubDate>Wed, 23 Jan 2008 19:26:55 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-505</guid>
		<description>thnx once again Zeh.

oh and I must say your Tweener rulezzzzz  ;)

keep up the vibe!!!</description>
		<content:encoded><![CDATA[<p>thnx once again Zeh.</p>
<p>oh and I must say your Tweener rulezzzzz  <img src='http://zehfernando.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>keep up the vibe!!!</p>
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	<item>
		<title>By: Zeh</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-504</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Wed, 23 Jan 2008 13:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-504</guid>
		<description>I don&#039;t think so. You&#039;ll still have to describe polygons by code. If you have premade objects, then I believe it&#039;s beyond the scope of what five3d is trying to do, and a better option would be Papervision3d, Sandy, or Away3d.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think so. You&#8217;ll still have to describe polygons by code. If you have premade objects, then I believe it&#8217;s beyond the scope of what five3d is trying to do, and a better option would be Papervision3d, Sandy, or Away3d.</p>
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	<item>
		<title>By: grooove</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-503</link>
		<dc:creator>grooove</dc:creator>
		<pubDate>Wed, 23 Jan 2008 13:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-503</guid>
		<description>Hi!
This class is really cool!!!

do you know if instead of having to create every objects and graphics with code, if it´s possible to use this class with hand-made vector objects, png´s...?

thnx for sharing!!!
grooove</description>
		<content:encoded><![CDATA[<p>Hi!<br />
This class is really cool!!!</p>
<p>do you know if instead of having to create every objects and graphics with code, if it´s possible to use this class with hand-made vector objects, png´s&#8230;?</p>
<p>thnx for sharing!!!<br />
grooove</p>
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	<item>
		<title>By: Simon</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-502</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Fri, 23 Nov 2007 14:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-502</guid>
		<description>I don&#039;t think its the first time somebody&#039;s used TTF to do describe fonts in actionscript - nic mulvaney did it for his fudge fonts project (http://fudgefonts.com/)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think its the first time somebody&#8217;s used TTF to do describe fonts in actionscript &#8211; nic mulvaney did it for his fudge fonts project (<a href="http://fudgefonts.com/" rel="nofollow">http://fudgefonts.com/</a>)</p>
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		<title>By: Pablo</title>
		<link>http://zehfernando.com/2007/tweening-in-five3d/comment-page-1/#comment-501</link>
		<dc:creator>Pablo</dc:creator>
		<pubDate>Wed, 07 Nov 2007 16:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=130#comment-501</guid>
		<description>Hola, i try FIVe3D guide searching one way to load external content into 3d scene or use instance of movieclip to apply 3d funcionality. is it possible ? tks for all.</description>
		<content:encoded><![CDATA[<p>Hola, i try FIVe3D guide searching one way to load external content into 3d scene or use instance of movieclip to apply 3d funcionality. is it possible ? tks for all.</p>
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