import zeh.loading.ImageLoader; var myImgLoader:ImageLoader = new ImageLoader(whateverMC); myImgLoader.loadImage("whatever.jpg");
What does make it different? Well, it uses
BitmapData caching, handles its own loading queue with variable priority control, and works by attaching the image (with
smooth on) instead of actually loading the content on the container. Because of this, simultaneous downloads of the same content can occur seamlessly on two different locations, and additional loadings are attached from the image cache instead of reloaded from the web or the browser cache.
ImageLoader depends on it, the
LoadingQueue class is also available for download. It simplifies the loading of
MovieClip content with internal queuing, priority control, and the ability to use different queue groups.
The classes are not really new and I’ve been using them for a while on my own work, but I guess someone can find them useful so I’m putting them on my public subversion server. Anyhow, more information and download of both of them here.