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	<title>Comments on: Gringo is hiring Flash developers</title>
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	<link>http://zehfernando.com/2007/gringo-is-hiring-flash-developers/</link>
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		<title>By: Zeh</title>
		<link>http://zehfernando.com/2007/gringo-is-hiring-flash-developers/comment-page-1/#comment-435</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Fri, 26 Oct 2007 00:58:47 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=115#comment-435</guid>
		<description>Toby: I can&#039;t tell you for sure as I wasn&#039;t involved on that project - it&#039;s the work of Arthur Debert and Renato Inamine (as far as I know; other people might also have been involved).

What I think they do, however, is that they read the position of the plane, its rotation, and then project a point at a distance from that plane using a perpendicular angle (using usual sin/cos calculation) to find the right place for the camera. Then they just move the camera there while also moving the target to the plane (and in this there&#039;s tweening). So the secret would simply be finding the correct camera position.</description>
		<content:encoded><![CDATA[<p>Toby: I can&#8217;t tell you for sure as I wasn&#8217;t involved on that project &#8211; it&#8217;s the work of Arthur Debert and Renato Inamine (as far as I know; other people might also have been involved).</p>
<p>What I think they do, however, is that they read the position of the plane, its rotation, and then project a point at a distance from that plane using a perpendicular angle (using usual sin/cos calculation) to find the right place for the camera. Then they just move the camera there while also moving the target to the plane (and in this there&#8217;s tweening). So the secret would simply be finding the correct camera position.</p>
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		<title>By: Toby</title>
		<link>http://zehfernando.com/2007/gringo-is-hiring-flash-developers/comment-page-1/#comment-434</link>
		<dc:creator>Toby</dc:creator>
		<pubDate>Thu, 25 Oct 2007 21:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=115#comment-434</guid>
		<description>Hey there....I&#039;ve been working on a site for an architect, and trying to do his portfolio in papervision3d very similar to how you have done on the Gondry&#039;s Dream site for Moto (which is fkn AWESOME, BTW).

Any pointers on how I can better learn how to do the Tweener on the camera moves to center images for enlargement? any direction you could give would be mucho appreciated.

thx.toby</description>
		<content:encoded><![CDATA[<p>Hey there&#8230;.I&#8217;ve been working on a site for an architect, and trying to do his portfolio in papervision3d very similar to how you have done on the Gondry&#8217;s Dream site for Moto (which is fkn AWESOME, BTW).</p>
<p>Any pointers on how I can better learn how to do the Tweener on the camera moves to center images for enlargement? any direction you could give would be mucho appreciated.</p>
<p>thx.toby</p>
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		<title>By: bruno damasco</title>
		<link>http://zehfernando.com/2007/gringo-is-hiring-flash-developers/comment-page-1/#comment-433</link>
		<dc:creator>bruno damasco</dc:creator>
		<pubDate>Wed, 01 Aug 2007 19:39:48 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=115#comment-433</guid>
		<description>I dont like games anyway. I love code. I just dont&#039; wanna this job cause i live in Rio de Janeiro.</description>
		<content:encoded><![CDATA[<p>I dont like games anyway. I love code. I just dont&#8217; wanna this job cause i live in Rio de Janeiro.</p>
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		<title>By: Junio Vitorino</title>
		<link>http://zehfernando.com/2007/gringo-is-hiring-flash-developers/comment-page-1/#comment-432</link>
		<dc:creator>Junio Vitorino</dc:creator>
		<pubDate>Tue, 17 Jul 2007 19:56:57 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=115#comment-432</guid>
		<description>God, would be a dream working in the Gringo, i was in a lecture where Andre was the speaker (12º EWD Arteccom) in Belo Horizonte in the last weekend, a great event made by the Arteccom. Unfortunately today my knowledge is limited for candidate to job, but who knows one day.
Andre also  spoke about Wii console, a great initiative, make us feelt in our home.

Excuse all, my bad english.</description>
		<content:encoded><![CDATA[<p>God, would be a dream working in the Gringo, i was in a lecture where Andre was the speaker (12º EWD Arteccom) in Belo Horizonte in the last weekend, a great event made by the Arteccom. Unfortunately today my knowledge is limited for candidate to job, but who knows one day.<br />
Andre also  spoke about Wii console, a great initiative, make us feelt in our home.</p>
<p>Excuse all, my bad english.</p>
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	<item>
		<title>By: Zeh</title>
		<link>http://zehfernando.com/2007/gringo-is-hiring-flash-developers/comment-page-1/#comment-431</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Mon, 16 Jul 2007 21:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://labs.zeh.com.br/blog/?p=115#comment-431</guid>
		<description>I guess that simply by being on this website, it means that visitors are already proficient enough on the English language to understand the above job post (specially because knowing the language is so necessary in this field). In any case, what follows is the equivalent translation, in good old Brazilian Portuguese:

---

O estúdio Brasileiro &lt;a href=&quot;http://www.gringo.nu/&quot; rel=&quot;nofollow&quot;&gt;Gringo.nu&lt;/a&gt; - a empresa pra quem eu faço trabalhos freelance - está contratando desenvolvedores Flash!

Os candidatos interessados em preencher as vagas devem ter vasta experiência em AS 1/2 e respirar programação orientada a objetos. Experiência/conhecimento em AS3 é um fator positivo, mas desejo de pesquisar e aprender é ainda melhor. Eles devem amar o que fazem e serem engajados em romper as barreiras da plataforma tanto visualmente quanto tecnicamente com cada novo trabalho. Estas vagas são para período integral, e trabalhando no local (não é freelance, e não é à distância); a Gringo está localizada em São Paulo.

O estúdio é focado na criação de websites ricos e envolventes que se diferenciam de websites convencionais. Eles ganharam vários prêmios em sua (relativamente) curta vida de um ano e meio, incluindo alguns &lt;a href=&quot;http://www.thefwa.com/?app=profiles&amp;id=5635&quot; rel=&quot;nofollow&quot;&gt;sites do dia no FWA&lt;/a&gt; e dois bronzes recentemente no Cyber Lions de Cannes 2007. Eles têm uma equipe inspiradora e trabalham com alguns dos clientes mais legais do mundo todo, então é um lugar ótimo para se trabalhar. Aparentemente eles também têm um &lt;a href=&quot;http://wii.com/&quot; rel=&quot;nofollow&quot;&gt;Nintendo Wii&lt;/a&gt; no estúdio, embora eu não tenha me certificado disso pessoalmente ainda. &lt;a href=&quot;http://www.gringo.nu/&quot; rel=&quot;nofollow&quot;&gt;Visite o website&lt;/a&gt; para mais informações sobre a companhia e o tipo de trabalho que eles fazem.

Candidatos interessados devem mandar email para &lt;a href=&quot;mailto:quero@gringo.nu&quot; rel=&quot;nofollow&quot;&gt;quero@gringo.nu&lt;/a&gt; com toda a informação necessária - incluindo um pouco sobre você, sua experiência, e links para trabalhos anteriores.</description>
		<content:encoded><![CDATA[<p>I guess that simply by being on this website, it means that visitors are already proficient enough on the English language to understand the above job post (specially because knowing the language is so necessary in this field). In any case, what follows is the equivalent translation, in good old Brazilian Portuguese:</p>
<p>&#8212;</p>
<p>O estúdio Brasileiro <a href="http://www.gringo.nu/" rel="nofollow">Gringo.nu</a> &#8211; a empresa pra quem eu faço trabalhos freelance &#8211; está contratando desenvolvedores Flash!</p>
<p>Os candidatos interessados em preencher as vagas devem ter vasta experiência em AS 1/2 e respirar programação orientada a objetos. Experiência/conhecimento em AS3 é um fator positivo, mas desejo de pesquisar e aprender é ainda melhor. Eles devem amar o que fazem e serem engajados em romper as barreiras da plataforma tanto visualmente quanto tecnicamente com cada novo trabalho. Estas vagas são para período integral, e trabalhando no local (não é freelance, e não é à distância); a Gringo está localizada em São Paulo.</p>
<p>O estúdio é focado na criação de websites ricos e envolventes que se diferenciam de websites convencionais. Eles ganharam vários prêmios em sua (relativamente) curta vida de um ano e meio, incluindo alguns <a href="http://www.thefwa.com/?app=profiles&#038;id=5635" rel="nofollow">sites do dia no FWA</a> e dois bronzes recentemente no Cyber Lions de Cannes 2007. Eles têm uma equipe inspiradora e trabalham com alguns dos clientes mais legais do mundo todo, então é um lugar ótimo para se trabalhar. Aparentemente eles também têm um <a href="http://wii.com/" rel="nofollow">Nintendo Wii</a> no estúdio, embora eu não tenha me certificado disso pessoalmente ainda. <a href="http://www.gringo.nu/" rel="nofollow">Visite o website</a> para mais informações sobre a companhia e o tipo de trabalho que eles fazem.</p>
<p>Candidatos interessados devem mandar email para <a href="mailto:quero@gringo.nu" rel="nofollow">quero@gringo.nu</a> com toda a informação necessária &#8211; incluindo um pouco sobre você, sua experiência, e links para trabalhos anteriores.</p>
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